pub struct ZoneTableRow<'a, 'b> { /* private fields */ }
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impl<'a, 'b> ZoneTableRow<'a, 'b>

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pub fn zone_id(&self) -> i32

Get the data in column zoneID

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pub fn loc_status(&self) -> i32

Get the data in column locStatus

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pub fn zone_name(&self) -> &'a Latin1Str

Get the data in column zoneName

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pub fn script_id(&self) -> Option<i32>

Get the data in column scriptID

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pub fn ghostdistance_min(&self) -> Option<f32>

Get the data in column ghostdistance_min

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pub fn ghostdistance(&self) -> f32

Get the data in column ghostdistance

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pub fn population_soft_cap(&self) -> i32

Get the data in column population_soft_cap

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pub fn population_hard_cap(&self) -> i32

Get the data in column population_hard_cap

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pub fn display_description(&self) -> Option<&'a Latin1Str>

Get the data in column DisplayDescription

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pub fn map_folder(&self) -> Option<&'a Latin1Str>

Get the data in column mapFolder

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pub fn smashable_min_distance(&self) -> Option<f32>

Get the data in column smashableMinDistance

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pub fn smashable_max_distance(&self) -> Option<f32>

Get the data in column smashableMaxDistance

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pub fn mixer_program(&self) -> Option<&'a Latin1Str>

Get the data in column mixerProgram

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pub fn client_physics_framerate(&self) -> Option<&'a Latin1Str>

Get the data in column clientPhysicsFramerate

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pub fn server_physics_framerate(&self) -> Option<&'a Latin1Str>

Get the data in column serverPhysicsFramerate

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pub fn zone_control_template(&self) -> Option<i32>

Get the data in column zoneControlTemplate

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pub fn width_in_chunks(&self) -> Option<i32>

Get the data in column widthInChunks

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pub fn height_in_chunks(&self) -> Option<i32>

Get the data in column heightInChunks

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pub fn pets_allowed(&self) -> bool

Get the data in column petsAllowed

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pub fn localize(&self) -> bool

Get the data in column localize

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pub fn f_zone_weight(&self) -> Option<f32>

Get the data in column fZoneWeight

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pub fn thumbnail(&self) -> Option<&'a Latin1Str>

Get the data in column thumbnail

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pub fn player_lose_coins_on_death(&self) -> bool

Get the data in column PlayerLoseCoinsOnDeath

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pub fn disable_save_loc(&self) -> bool

Get the data in column disableSaveLoc

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pub fn team_radius(&self) -> Option<f32>

Get the data in column teamRadius

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pub fn gate_version(&self) -> Option<&'a Latin1Str>

Get the data in column gate_version

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pub fn mounts_allowed(&self) -> bool

Get the data in column mountsAllowed

Trait Implementations§

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impl<'a, 'b> Clone for ZoneTableRow<'a, 'b>

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fn clone(&self) -> ZoneTableRow<'a, 'b>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a, 'b> Serialize for ZoneTableRow<'a, 'b>

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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<'a, 'b> TypedRow<'a, 'b> for ZoneTableRow<'a, 'b>

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type Table = ZoneTableTable<'a>

The table this row belongs to
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fn new(row: Row<'a>, table: &'b Self::Table) -> Self

Creates a new “typed” row from a “typed” table and a “raw” row
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fn get( table: &'b Self::Table, index_key: i32, key: i32, id_col: usize ) -> Option<Self>where Self: Sized,

Get a specific entry from the row by unique ID Read more
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impl<'a, 'b> Copy for ZoneTableRow<'a, 'b>

Auto Trait Implementations§

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impl<'a, 'b> RefUnwindSafe for ZoneTableRow<'a, 'b>

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impl<'a, 'b> Send for ZoneTableRow<'a, 'b>

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impl<'a, 'b> Sync for ZoneTableRow<'a, 'b>

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impl<'a, 'b> Unpin for ZoneTableRow<'a, 'b>where 'a: 'b,

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impl<'a, 'b> UnwindSafe for ZoneTableRow<'a, 'b>

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.