pub enum SkillBehaviorColumn {
Show 19 variants
SkillId,
LocStatus,
BehaviorId,
Imaginationcost,
Cooldowngroup,
Cooldown,
InNpcEditor,
SkillIcon,
OomSkillId,
OomBehaviorEffectId,
CastTypeDesc,
ImBonusUi,
LifeBonusUi,
ArmorBonusUi,
DamageUi,
HideIcon,
Localize,
GateVersion,
CancelType,
}
Expand description
Columns in table SkillBehavior
See also: [`SkillBehavior.html>
Variants§
SkillId
Index of column skillID
LocStatus
Index of column locStatus
BehaviorId
Index of column behaviorID
Imaginationcost
Index of column imaginationcost
Cooldowngroup
Index of column cooldowngroup
Cooldown
Index of column cooldown
InNpcEditor
Index of column inNpcEditor
SkillIcon
Index of column skillIcon
OomSkillId
Index of column oomSkillID
OomBehaviorEffectId
Index of column oomBehaviorEffectID
CastTypeDesc
Index of column castTypeDesc
ImBonusUi
Index of column imBonusUI
LifeBonusUi
Index of column lifeBonusUI
ArmorBonusUi
Index of column armorBonusUI
DamageUi
Index of column damageUI
HideIcon
Index of column hideIcon
Localize
Index of column localize
GateVersion
Index of column gate_version
CancelType
Index of column cancelType
Trait Implementations§
source§impl Clone for SkillBehaviorColumn
impl Clone for SkillBehaviorColumn
source§fn clone(&self) -> SkillBehaviorColumn
fn clone(&self) -> SkillBehaviorColumn
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SkillBehaviorColumn
impl Debug for SkillBehaviorColumn
source§impl Hash for SkillBehaviorColumn
impl Hash for SkillBehaviorColumn
source§impl Ord for SkillBehaviorColumn
impl Ord for SkillBehaviorColumn
source§fn cmp(&self, other: &SkillBehaviorColumn) -> Ordering
fn cmp(&self, other: &SkillBehaviorColumn) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq<SkillBehaviorColumn> for SkillBehaviorColumn
impl PartialEq<SkillBehaviorColumn> for SkillBehaviorColumn
source§fn eq(&self, other: &SkillBehaviorColumn) -> bool
fn eq(&self, other: &SkillBehaviorColumn) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd<SkillBehaviorColumn> for SkillBehaviorColumn
impl PartialOrd<SkillBehaviorColumn> for SkillBehaviorColumn
source§fn partial_cmp(&self, other: &SkillBehaviorColumn) -> Option<Ordering>
fn partial_cmp(&self, other: &SkillBehaviorColumn) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl TypedColumn for SkillBehaviorColumn
impl TypedColumn for SkillBehaviorColumn
source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Return the original name of the column
source§fn serialize_struct_field<S: SerializeStruct>(
&self,
s: &mut S,
value: Field<'_>
) -> Result<(), S::Error>
fn serialize_struct_field<S: SerializeStruct>( &self, s: &mut S, value: Field<'_> ) -> Result<(), S::Error>
Serialize a field to a struct