Enum paradox_typed_db::columns::MissionsColumn
source · pub enum MissionsColumn {
Show 52 variants
Id,
DefinedType,
DefinedSubtype,
UiSortOrder,
OfferObjectId,
TargetObjectId,
RewardCurrency,
LegoScore,
RewardReputation,
IsChoiceReward,
RewardItem1,
RewardItem1Count,
RewardItem2,
RewardItem2Count,
RewardItem3,
RewardItem3Count,
RewardItem4,
RewardItem4Count,
RewardEmote,
RewardEmote2,
RewardEmote3,
RewardEmote4,
RewardMaximagination,
RewardMaxhealth,
RewardMaxinventory,
RewardMaxmodel,
RewardMaxwidget,
RewardMaxwallet,
Repeatable,
RewardCurrencyRepeatable,
RewardItem1Repeatable,
RewardItem1RepeatCount,
RewardItem2Repeatable,
RewardItem2RepeatCount,
RewardItem3Repeatable,
RewardItem3RepeatCount,
RewardItem4Repeatable,
RewardItem4RepeatCount,
TimeLimit,
IsMission,
MissionIconId,
PrereqMissionId,
Localize,
InMotd,
CooldownTime,
IsRandom,
RandomPool,
UiPrereqId,
GateVersion,
HudStates,
LocStatus,
RewardBankinventory,
}
Expand description
Columns in table Missions
See also: [`Missions.html>
Variants§
Id
Index of column id
DefinedType
Index of column defined_type
DefinedSubtype
Index of column defined_subtype
UiSortOrder
Index of column UISortOrder
OfferObjectId
Index of column offer_objectID
TargetObjectId
Index of column target_objectID
RewardCurrency
Index of column reward_currency
LegoScore
Index of column LegoScore
RewardReputation
Index of column reward_reputation
IsChoiceReward
Index of column isChoiceReward
RewardItem1
Index of column reward_item1
RewardItem1Count
Index of column reward_item1_count
RewardItem2
Index of column reward_item2
RewardItem2Count
Index of column reward_item2_count
RewardItem3
Index of column reward_item3
RewardItem3Count
Index of column reward_item3_count
RewardItem4
Index of column reward_item4
RewardItem4Count
Index of column reward_item4_count
RewardEmote
Index of column reward_emote
RewardEmote2
Index of column reward_emote2
RewardEmote3
Index of column reward_emote3
RewardEmote4
Index of column reward_emote4
RewardMaximagination
Index of column reward_maximagination
RewardMaxhealth
Index of column reward_maxhealth
RewardMaxinventory
Index of column reward_maxinventory
RewardMaxmodel
Index of column reward_maxmodel
RewardMaxwidget
Index of column reward_maxwidget
RewardMaxwallet
Index of column reward_maxwallet
Repeatable
Index of column repeatable
RewardCurrencyRepeatable
Index of column reward_currency_repeatable
RewardItem1Repeatable
Index of column reward_item1_repeatable
RewardItem1RepeatCount
Index of column reward_item1_repeat_count
RewardItem2Repeatable
Index of column reward_item2_repeatable
RewardItem2RepeatCount
Index of column reward_item2_repeat_count
RewardItem3Repeatable
Index of column reward_item3_repeatable
RewardItem3RepeatCount
Index of column reward_item3_repeat_count
RewardItem4Repeatable
Index of column reward_item4_repeatable
RewardItem4RepeatCount
Index of column reward_item4_repeat_count
TimeLimit
Index of column time_limit
IsMission
Index of column isMission
MissionIconId
Index of column missionIconID
PrereqMissionId
Index of column prereqMissionID
Localize
Index of column localize
InMotd
Index of column inMOTD
CooldownTime
Index of column cooldownTime
IsRandom
Index of column isRandom
RandomPool
Index of column randomPool
UiPrereqId
Index of column UIPrereqID
GateVersion
Index of column gate_version
HudStates
Index of column HUDStates
LocStatus
Index of column locStatus
RewardBankinventory
Index of column reward_bankinventory
Trait Implementations§
source§impl Clone for MissionsColumn
impl Clone for MissionsColumn
source§fn clone(&self) -> MissionsColumn
fn clone(&self) -> MissionsColumn
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for MissionsColumn
impl Debug for MissionsColumn
source§impl Hash for MissionsColumn
impl Hash for MissionsColumn
source§impl Ord for MissionsColumn
impl Ord for MissionsColumn
source§fn cmp(&self, other: &MissionsColumn) -> Ordering
fn cmp(&self, other: &MissionsColumn) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
source§impl PartialEq<MissionsColumn> for MissionsColumn
impl PartialEq<MissionsColumn> for MissionsColumn
source§fn eq(&self, other: &MissionsColumn) -> bool
fn eq(&self, other: &MissionsColumn) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd<MissionsColumn> for MissionsColumn
impl PartialOrd<MissionsColumn> for MissionsColumn
source§fn partial_cmp(&self, other: &MissionsColumn) -> Option<Ordering>
fn partial_cmp(&self, other: &MissionsColumn) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read more