pub enum MapShadersColumn {
Id,
Label,
GameValue,
Priority,
}
Expand description
Columns in table mapShaders
See also: [`mapShaders.html>
Variants§
Id
Index of column id
Label
Index of column label
GameValue
Index of column gameValue
Priority
Index of column priority
Trait Implementations§
source§impl Clone for MapShadersColumn
impl Clone for MapShadersColumn
source§fn clone(&self) -> MapShadersColumn
fn clone(&self) -> MapShadersColumn
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for MapShadersColumn
impl Debug for MapShadersColumn
source§impl Hash for MapShadersColumn
impl Hash for MapShadersColumn
source§impl Ord for MapShadersColumn
impl Ord for MapShadersColumn
source§fn cmp(&self, other: &MapShadersColumn) -> Ordering
fn cmp(&self, other: &MapShadersColumn) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq<MapShadersColumn> for MapShadersColumn
impl PartialEq<MapShadersColumn> for MapShadersColumn
source§fn eq(&self, other: &MapShadersColumn) -> bool
fn eq(&self, other: &MapShadersColumn) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd<MapShadersColumn> for MapShadersColumn
impl PartialOrd<MapShadersColumn> for MapShadersColumn
source§fn partial_cmp(&self, other: &MapShadersColumn) -> Option<Ordering>
fn partial_cmp(&self, other: &MapShadersColumn) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl TypedColumn for MapShadersColumn
impl TypedColumn for MapShadersColumn
source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Return the original name of the column
source§fn serialize_struct_field<S: SerializeStruct>(
&self,
s: &mut S,
value: Field<'_>
) -> Result<(), S::Error>
fn serialize_struct_field<S: SerializeStruct>( &self, s: &mut S, value: Field<'_> ) -> Result<(), S::Error>
Serialize a field to a struct