pub enum BaseCombatAiComponentColumn {
Show 17 variants
Id,
BehaviorType,
CombatRoundLength,
CombatRole,
MinRoundLength,
MaxRoundLength,
TetherSpeed,
PursuitSpeed,
CombatStartDelay,
SoftTetherRadius,
HardTetherRadius,
SpawnTimer,
TetherEffectId,
IgnoreMediator,
AggroRadius,
IgnoreStatReset,
IgnoreParent,
}
Expand description
Columns in table BaseCombatAIComponent
See also: [`BaseCombatAIComponent.html>
Variants§
Id
Index of column id
BehaviorType
Index of column behaviorType
CombatRoundLength
Index of column combatRoundLength
CombatRole
Index of column combatRole
MinRoundLength
Index of column minRoundLength
MaxRoundLength
Index of column maxRoundLength
TetherSpeed
Index of column tetherSpeed
PursuitSpeed
Index of column pursuitSpeed
CombatStartDelay
Index of column combatStartDelay
SoftTetherRadius
Index of column softTetherRadius
HardTetherRadius
Index of column hardTetherRadius
SpawnTimer
Index of column spawnTimer
TetherEffectId
Index of column tetherEffectID
IgnoreMediator
Index of column ignoreMediator
AggroRadius
Index of column aggroRadius
IgnoreStatReset
Index of column ignoreStatReset
IgnoreParent
Index of column ignoreParent
Trait Implementations§
source§impl Clone for BaseCombatAiComponentColumn
impl Clone for BaseCombatAiComponentColumn
source§fn clone(&self) -> BaseCombatAiComponentColumn
fn clone(&self) -> BaseCombatAiComponentColumn
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for BaseCombatAiComponentColumn
impl Debug for BaseCombatAiComponentColumn
source§impl Hash for BaseCombatAiComponentColumn
impl Hash for BaseCombatAiComponentColumn
source§impl Ord for BaseCombatAiComponentColumn
impl Ord for BaseCombatAiComponentColumn
source§fn cmp(&self, other: &BaseCombatAiComponentColumn) -> Ordering
fn cmp(&self, other: &BaseCombatAiComponentColumn) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq<BaseCombatAiComponentColumn> for BaseCombatAiComponentColumn
impl PartialEq<BaseCombatAiComponentColumn> for BaseCombatAiComponentColumn
source§fn eq(&self, other: &BaseCombatAiComponentColumn) -> bool
fn eq(&self, other: &BaseCombatAiComponentColumn) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd<BaseCombatAiComponentColumn> for BaseCombatAiComponentColumn
impl PartialOrd<BaseCombatAiComponentColumn> for BaseCombatAiComponentColumn
source§fn partial_cmp(&self, other: &BaseCombatAiComponentColumn) -> Option<Ordering>
fn partial_cmp(&self, other: &BaseCombatAiComponentColumn) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl TypedColumn for BaseCombatAiComponentColumn
impl TypedColumn for BaseCombatAiComponentColumn
source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Return the original name of the column
source§fn serialize_struct_field<S: SerializeStruct>(
&self,
s: &mut S,
value: Field<'_>
) -> Result<(), S::Error>
fn serialize_struct_field<S: SerializeStruct>( &self, s: &mut S, value: Field<'_> ) -> Result<(), S::Error>
Serialize a field to a struct