pub enum NodeType {
Show 16 variants EnvironmentObj, Building, Springpad, Sound, Particle, GenericPlaceholder, ErrorMarker, PlayerStart, Enemy, Npc, Rebuilder, Spawned, Cannon, Bouncer, Exhibit, MovingPlatform,
}
Expand description

Variants§

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EnvironmentObj

Value: 0

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Building

Value: 1

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Springpad

Value: 10

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Sound

Value: 11

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Particle

Value: 12

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GenericPlaceholder

Value: 13

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ErrorMarker

Value: 14

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PlayerStart

Value: 15

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Enemy

Value: 2

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Npc

Value: 3

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Rebuilder

Value: 4

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Spawned

Value: 5

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Cannon

Value: 6

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Bouncer

Value: 7

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Exhibit

Value: 8

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MovingPlatform

Value: 9

Implementations§

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impl NodeType

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pub const _ENVIRONMENT_OBJ: u64 = 0u64

Value: 0

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pub const _BUILDING: u64 = 1u64

Value: 1

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pub const _SPRINGPAD: u64 = 10u64

Value: 10

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pub const _SOUND: u64 = 11u64

Value: 11

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pub const _PARTICLE: u64 = 12u64

Value: 12

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pub const _GENERIC_PLACEHOLDER: u64 = 13u64

Value: 13

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pub const _ERROR_MARKER: u64 = 14u64

Value: 14

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pub const _PLAYER_START: u64 = 15u64

Value: 15

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pub const _ENEMY: u64 = 2u64

Value: 2

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pub const _NPC: u64 = 3u64

Value: 3

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pub const _REBUILDER: u64 = 4u64

Value: 4

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pub const _SPAWNED: u64 = 5u64

Value: 5

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pub const _CANNON: u64 = 6u64

Value: 6

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pub const _BOUNCER: u64 = 7u64

Value: 7

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pub const _EXHIBIT: u64 = 8u64

Value: 8

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pub const _MOVING_PLATFORM: u64 = 9u64

Value: 9

Trait Implementations§

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impl Clone for NodeType

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fn clone(&self) -> NodeType

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NodeType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for NodeType

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq<NodeType> for NodeType

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fn eq(&self, other: &NodeType) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for NodeType

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TryFrom<u32> for NodeType

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(v: u32) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<u8> for NodeType

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(v: u8) -> Result<Self, Self::Error>

Performs the conversion.
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impl Copy for NodeType

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impl Eq for NodeType

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impl StructuralEq for NodeType

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impl StructuralPartialEq for NodeType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,