Struct lu_formats::files::luz::CameraWaypointData
source · pub struct CameraWaypointData {
pub rotation: QuaternionWxyz,
pub time: f32,
pub fov: f32,
pub tension: f32,
pub continuity: f32,
pub bias: f32,
}
Expand description
Fields§
§rotation: QuaternionWxyz
§time: f32
§fov: f32
§tension: f32
§continuity: f32
§bias: f32
Trait Implementations§
source§impl Clone for CameraWaypointData
impl Clone for CameraWaypointData
source§fn clone(&self) -> CameraWaypointData
fn clone(&self) -> CameraWaypointData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for CameraWaypointData
impl Debug for CameraWaypointData
source§impl<'de> Deserialize<'de> for CameraWaypointData
impl<'de> Deserialize<'de> for CameraWaypointData
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq<CameraWaypointData> for CameraWaypointData
impl PartialEq<CameraWaypointData> for CameraWaypointData
source§fn eq(&self, other: &CameraWaypointData) -> bool
fn eq(&self, other: &CameraWaypointData) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for CameraWaypointData
impl Serialize for CameraWaypointData
impl IWaypointData for CameraWaypointData
impl StructuralPartialEq for CameraWaypointData
Auto Trait Implementations§
impl RefUnwindSafe for CameraWaypointData
impl Send for CameraWaypointData
impl Sync for CameraWaypointData
impl Unpin for CameraWaypointData
impl UnwindSafe for CameraWaypointData
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more